20 May 2013
Take heed and bear witness to the truths that lie herein, for they are the story of DiabloRL! After nearly three years of (development) Hell, DiabloRL 0.5.0 finally sees daylight!
Significant game expansion awaits the weary travelers with access opened to the Catacombs and Cave levels. Hell is as yet closed, but fear not, soon you’ll be able to defeat the Lord of Terror also!
Visually, we have a beautiful pseudoconsole now, with colored levels following the original. In the sound department, DiabloRL can directly play sounds and music from your Diablo installation – just edit config.lua and pass it the path to DIABDAT.MPQ and you’re set!
Head to the downloads section, or read further for the detailed changelog!
Posted 20 May 2013, 14:20 by Kornel Kisielewicz · Comment 
24 November 2010
After a long cold winter, the light that is DiabloRL has burst forth into being once more. After many new features and numerous gameplay tweaks, at last the gates of Hell are ready to be unleashed upon an unsuspecting town once more. But this time there are more choices on how to drive it back!
Posted 24 November 2010, 20:25 by Christopher Johnson · Comment 
22 March 2005
So it came to be that there was a great revolution within the burning hells. DiabloRL Pre-release Demo and 7 DAY ROGUELIKE is released. The fate of DiabloRL is now in your hands – if you want it to evolve, post YASDs to rgr.misc, write me e-mails, etc.
Posted 22 March 2005, 16:00 by Kornel Kisielewicz ·